The topics of LEARNTEC 2025

Please note that the categories below are rough classifications and are intended to give you orientation. Feel free to submit topics that you cannot directly assign here.

  • Innovative learning content from all subject areas
  • Learning with Augmented and Virtual Reality, Metaverse
  • Video learning
  • Mobile learning
  • Web Based Trainings
  • Game-based learning, Gamification and business management games
  • Digital textbooks and interactive learning media
  • Open Educational Resources, MOOC and their usage
  • New tools or methods

  • LMS / LXP
  • Standards xAPI/cmi5
  • Virtual classrooms
  • Authoring tools
  • Annotation systems
  • Assistance systems
  • Social Collaboration Tools
  • Repositories
  • Digital certificates, blockchain

  • Use of AI to supplement educational concepts
  • New dimensions of education with AI systems
  • Intelligent assistants
  • Learning analytics
  • Prompt engineering
  • AI for management and human resource planning
  • Digital education for AI
  • Big Data in education

  • Fundamental questions of didactics, didactic innovations
  • Education in a culture of digitality
  • Managing learning culture and change
  • Development of learning ecosystems
  • Motivation in the learning process Knowledge diagnostics, testing and assessment
  • Education strategy and education controlling
  • Learning and training/qualification concept
  • Learning Design
  • Education marketing

  • Digital education and training for SMEs, craft and for the public sector
  • Leadership training/ management training
  • Learning for special target groups, generation 50+
  • Talent management and team development in companies
  • Informal learning and social learning
  • Performance management
  • Competence management
  • On-boarding and off-boarding concepts
  • New Learning
  • Modern Workplace Learning
  • E-Learning - controlling und project management
  • Agile methods

  • Innovative didactic concepts for education with immersive learning
  • Experiences and best-practice examples in immersive learning
  • Immersive interfaces and immersive learning

  • Presentation technology
  • Smart media
  • Innovative, perceptive and intuitive interfaces
  • Mobile Devices

  • Best-practice-examples of digital learning in universities
  • Educational control: admission, course management, certificates and reports
  • Digital control of education, credit point systems, approvals
  • Future of education systems - also in the european context
  • AR/VR and AI infrastructure at universities

  • New results from educational research
  • Best practice examples from digital teaching in schools
  • Learning platform and cloud solutions
  • Teaching with digital media
  • "DigitalPakt" and IT infrastructure in schools
  • AR/VR and AI infrastructure at schools